A downloadable game

In the fall of 2024, we have been studying a concept known as decolonial games. Just like every part of commercial society, colonialism is built and weaved into video games as we know them. In our class, decolonial game design, we investigated what it meant for a game to be ‘decolonial’, and about two months ago, we were asked to try and create our own decolonial game. We came up with the concept of a game called “supper”; a point-and-click horror puzzle game that would have a story critiquing our society’s colonial  system used to treat women and more specifically mothers as objects for the gain of men. This is a prototype made within a semester. 

Supper follows the main character, Carly, who is abducted into a house in the rural Midwest, inhabited by a violent and overbearing family that has been supernaturally infected by a strange frequency sent to their radios and televisions. The frequency has caused their mother to mutate and produce a flesh-like substance after a complex ritual. The family believes that this is their only form of sustenance, but it is slowly withering her body. The family has taken to abducting women who travel near their property in hopes that they can convert them into a new mother. The gameplay consists of Carly trying to perform the mother’s ritual, in the hope that she will find a way out by appeasing the rest of the family.

Artwork: Aidan Blasi, Cassandra Ingram, Thais Diniz

Writing: Kelly Kiganda

Coding: Vish Painjane, TJ Mueller

Published 6 hours ago
StatusPrototype
AuthorSupperGame

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Supper.html 470 kB